Silvery moon, washed in blood,
Led astray into the night,
armed with the sword of broken Light.
Broken, then betrayed by one,
standing there bestride the sun.
At darkest hour, redemption comes,
in knightly lady sworn to blood.
I remember nothing of the darkness. Nothing. I was called Sefalira and I danced, and sang, and drank. Everything was dust, and nothing mattered. I was empty and hollow and it's a miracle I didn't die. I'm not sure how I did not, other than the rest of those struggling to survive wouldn't dare to let one more elf perish to the evil that had all but destroyed them. It had destroyed me.
But eventually, the emptiness became less painful. One dawn I blinked my eyes open and realised I could see the clouds above me. The carpet of green beneath me, where I must have fallen the evening before, was better kept than my own appearance. And suddenly I cared.
But I was still lost. Merely going through the motions of cleaning myself, walking through the remains of the city and staring determinedly past the ghosts of family and friends that haunted me. My self exile within a lack of memory was gone, but I couldn't allow the fear to return.
Where faith dwells, hope is never lost, young blood elf. Gaze now, mortals - upon the HEART OF M'URU! Unblemished. Bathed by the light of Creation - just as it was at the Dawn. In time, the light and hope held within - will rebirth more than this mere fount of power... Mayhap, they will rebirth the soul of a nation.Blessed ancestors! I feel it... so much love... so much grace... there are... no words... impossible to describe...
Salvation, young one. It waits for us all.
It was the rebirth of the Sunwell, and that magical voice speaking in my mind with an essence of Light so pure and true that cleared what remained of the numbness. I was still young for an elf, but time had indeed passed. Only hazy memories remained of the dark places where my brothers and sisters had born me to, providing safety and security and ensuring I did not grieve to death. So there in the grass and the sunlight of a new day, finally, I awoke. And the dream of nothing was gone.
The Light restored me as if I had never lost the glow of the Sunwell, the love of family and friends, the care and protection of kin.
For Icecrown Citadel, we are implementing a spell that will affect every enemy creature in the raid. The spell, called Chill of the Throne, will allow creatures to ignore 20% of the dodge chance of their melee targets. So if a raid's main tank had 30% dodge normally, in Icecrown Citadel they will effectively have 10%.
|Defense:||540 (-+5.60%)||Def Rating:||690 (+140)|
|Dodge %:||25.89||Dodge Rating:||561 (+12.40%)|
|Parry %:||18.38||Parry Rating:||188 (+4.15%)|
|Block %:||16.88||Block Rating:||103 (+6.28%)|
|Armor:||7324 (32.47%) 28127(64.87%)||Resilience:||0.00|
|Defense:||417 (-+0.68%)||Def Rating:||86 (+17)|
|Dodge %:||29.86 / 38.86||Dodge Rating:||285 (+6.30%)|
|Parry %:||0.00||Parry Rating:||0 (+0.00%)|
|Block %:||0.00||Block Rating:||0 (+0.00%)|